This is so funny because rust has one of the worst cheating situations and majority of their players are windows users, and theres lots of games that have anticheat that allows linux and have notably less significant cheating problems like marvel rivals. in reality rust doesn’t take cheating very seriously because if they did they would have more server side software that detects illegitimate behaviour like tons of other games do successfully… even most popular Minecraft servers have better functioning anti cheat that is completely server side than rust has while getting kernel access to your pc. its pathetic and lazy development tbh and this entire post from them reads like such extreme cope…


they actually said 0.01 which is literally only 14 players compared to the average player base… they shot themselves in the foot to fuck with 14 ppl lmfao even though it’s unlikely the number is that small its likely just them exaggerating to make it seem like less people are affected
I also highly doubt their statement that more users were cheating under Linux than not. I’d like to see how they came to this conclusion. And if it’s so easy to identify who was cheating, why not just ban them if it’s .01 players? That’s like 7 or 8 bans. An insignificant amount of effort would go a long way here.
Remember when Apex banned Linux during a cheating low, and then cheaters started trending upward AFTER the ban? Pepperidge Farm remembers.