DLSS Frame Generation actually uses the game’s analytic motion vectors though instead of trying to estimate them (well, really it does both) so it is a whole lot more accurate. It’s also using a fairly large AI model for the estimation, in comparison to TVs probably just doing basic optical flow or something.
If it’s actually good though depends on if you care about latency and if you can notice the visual artifacts in the game you’re using it for.
DLSS Frame Generation actually uses the game’s analytic motion vectors though instead of trying to estimate them (well, really it does both) so it is a whole lot more accurate. It’s also using a fairly large AI model for the estimation, in comparison to TVs probably just doing basic optical flow or something.
If it’s actually good though depends on if you care about latency and if you can notice the visual artifacts in the game you’re using it for.