Bethesda are finally going to show it. Rumors are that this will be shadowdropped (releases on the same day)

    • Omega@lemmy.world
      link
      fedilink
      English
      arrow-up
      15
      arrow-down
      1
      ·
      6 months ago

      I’m hoping for remake. The game needs to abandon (or at least rework) their level scaling. It’s by far the worst implementation it that I’ve ever seen.

      Then make everything less orange, shiny, and bulbous.

      • EarlGrey@discuss.tchncs.de
        link
        fedilink
        English
        arrow-up
        2
        ·
        6 months ago

        I actually restarted halfway through because I leveled up so much that every enemy (even animals) were miserable to fight.

        I realized you only leveled up when you slept so I just never slept. Game was way easier.

    • NOT_RICK@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      ·
      6 months ago

      Don’t think we know for sure how updated it is until tomorrow. Mod support is another big question mark

        • NOT_RICK@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          6 months ago

          I don’t think there’s a shot that there is zero mod support. It’s Bethesda’s bread and butter. What I’m wondering is will old mods be compatible/portable? Rumor is the game is running old gamebryo engine logic alongside UE. Looking forward to seeing what this actually is tomorrow

          • Virkkunen@fedia.io
            link
            fedilink
            arrow-up
            1
            ·
            6 months ago

            It’s Bethesda’s bread and butter.

            I think the gaming community severely overstates the amount of people that mods their games. I wouldn’t be surprised if less than 20% of Skyrim’s players have ever used mods, and I’m damn sure having mod support or not wouldn’t have any considerable change on their sales.

        • NOT_RICK@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          6 months ago

          So the combat and leveling systems have been reworked, but aside from that it’s largely unchanged mechanics wise, from what I can gather. I just booted it up 5 mins ago so I can share more impressions in a few hours

    • Virkkunen@fedia.io
      link
      fedilink
      arrow-up
      3
      ·
      6 months ago

      Every leak points to a remaster, using gamebryo for the game’s logic and UE5 for the rendering part. Some leaks also mentioned it’ll have an updated HUD, archery, stamina and blocking mechanics, but we don’t know anything else.

      • Hadriscus@lemm.ee
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        6 months ago

        They can’t just be rendering on top, the visuals would clash with collisions. Some of the assets we’ve seen in captures are different enough from their legacy counterparts that they would cause all sorts of issues while playing. Also, they wouldn’t be able to increase the forest density, because trees have collisions. So it’s at least a remaster within gamebryo (which seems most likely to me, because it’s tailor-made for this kind of game) or a more profound remake within another engine (needless troubles, if you ask me, most unlikely).