• ezdrift@lemm.ee
    link
    fedilink
    English
    arrow-up
    31
    arrow-down
    1
    ·
    2 days ago

    Right, and GOG also “had to” purchase exclusive rights to the games on its platform and force DRM. Oh wait, that didn’t happen.

    • masterspace@lemmy.ca
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      22
      ·
      2 days ago

      Oh yeah, let’s all repeat the playbook of GoG, first you just have to spend a decade establishing yourself as the only publisher able to get former Soviet gamers to pay for games rather than pirate them, then turn that trust that you built with two third party developers into a storefront selling their classic titles for them for 6 years, then use your established customer base and goodwill to try and transition into being a proper AAA storefront.

      Totally viable business strategy /s

      • Skullgrid@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        1
        ·
        1 day ago

        Epic has fortnite and the FUCKING UNREAL ENGINE THAT REPLACED THE QUAKE 2 ENGINE FOR BEING USED IN EVERYTHING.

        I think they’re on an even ground.

        • masterspace@lemmy.ca
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          1
          ·
          edit-2
          1 day ago

          If you’re building a game, and you build it on Unreal engine, so it’s handling literally all of the rendering, development tooling, animation engine, game logic engine, etc. etc. you’ll pay Epic a smaller percentage than you’ll pay Valve for hosting your exe file in cloud storage with some reviews and comments.

          Think 5% vs 30%.

          • Skullgrid@lemmy.world
            link
            fedilink
            English
            arrow-up
            3
            arrow-down
            1
            ·
            1 day ago

            Yeah, sure. Epic recieved 5% of basically 90% of games being released from about 2003 to fuck knows when.

            • masterspace@lemmy.ca
              link
              fedilink
              English
              arrow-up
              1
              arrow-down
              2
              ·
              1 day ago

              Yeah, for building most of those games. Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

              • SpacetimeMachine@lemmy.world
                link
                fedilink
                English
                arrow-up
                1
                ·
                4 hours ago

                Valve literally hosts petabytes of game data and allows any user to download them at any time. That’s not nothing, data storage is very expensive, and users are charged nothing for it. They provide a service to not only the customers, but also the developers. Steam has so many backend features that allow devs to skip so many networking steps that can otherwise be a huge nightmare. Not sure why you think they are literally just a webpage that has a purchase button next to a game.

              • Skullgrid@lemmy.world
                link
                fedilink
                English
                arrow-up
                3
                arrow-down
                1
                ·
                19 hours ago

                for building most of those games

                providing an engine does not build the game.

                Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

                I’m not defending valve, I’m attacking epic

                • masterspace@lemmy.ca
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  arrow-down
                  1
                  ·
                  edit-2
                  18 hours ago

                  for building most of those games

                  providing an engine does not build the game.

                  Well good thing I said “most” of a game. Go ahead and write your game logic and then tell me how you get it to render graphics on a screen without any engine code.

                  Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

                  I’m not defending valve, I’m attacking epic

                  Yeah, in the context of a discussion about whether or not Valve is overcharging customers.

                  Jesus Christ, keep up.