• dustyData@lemmy.world
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    3 days ago

    And so the endless cycle of the borderline CD projekt games continues. Everything is hyped beyond realistic expectations a decade before launch, the masses whipped in anticipation. The game developers are kneecapped by suits making technical changes and demands they don’t understand. The game is launched after sorely felt apologies for delays, as a messy distasteful buggy disaster. Then the devs get to finish the game during thn next five unars after sorely felt apologies for the buggy mess at launch. 5 more years later the game is hailed as a creative masterpiece, despite being held by bubblegum and paperclips under the hood and still being a subpar experience. Then CDPR announces a new game, and the cycle repeats.

    We didn’t learn anything from “Bethesda’s magic”. What a mismanaged company.

    • PresidentCamacho@lemm.ee
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      3 days ago

      Endless cycle? Wasn’t everything you described just cyberpunk? Did I miss something about their previous title releases?

      • dustyData@lemmy.world
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        3 days ago

        Yes, you did. The last step of the cycle is that everyone forgets that this already happened before. The witcher, then the witcher 2, then witcher 3, then cyberpunk. Each was such a mess at launch that the press at the time thought the games would flop. Each time devs, not suits, pulled the games out of PR hell after the fact.

        People forget that the console port of the first witcher game nearly bankrupted them.

        Just look at this thread people are talking like cyberpunk was always a perfect masterpiece since launch and negative comments are being buried in down votes.

        • RampantParanoia2365@lemmy.world
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          2 days ago

          I played Witcher 3 a few months after it released, and it was nearly bug free, and certainly lived up to most expectations. It had a massive world, every inch of which was crammed with fleshed out interesting stories and characters with character. It was a breathtaking experience from the start, and if it had a few things to work out in the initial weeks, I can understand that.

        • Raab@lemmy.world
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          3 days ago

          The difference between CDPR and Bethesda is CDPR games always end up being all time greats though. That’s why I don’t get influenced by the hype, and keep faith in them as developers, as well as their move to unreal engine

          • dustyData@lemmy.world
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            3 days ago

            Bethesda’s games are also celebrated as all time greats.

            Games are good, eventually, in spite of the mismanagement, not because of it. At one point they will run out of magic, just like Bethesda did. For said magic is just a ton of good writing and developers putting up with crunch.

            • SpicyToaster420@sopuli.xyz
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              2 days ago

              Bethesda delivers just good enough for the modding community to pick up the rest and fix their shit. Unofficial patches, Oscuro’s Oblivion Overhaul, and all that.

              CDPR fixes their own shit.

              Both end up with solid games for patientgamers but damn you gotta be really patient.

            • Raab@lemmy.world
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              3 days ago

              Agree to disagree on that, I haven’t played a Bethesda game I’ve considered “good” since Morrowind personally, and on the other hand Cyberpunk is top tier for me.