Tried it on PopOS and wondered how anyone could use it at all. Installed fedora on a different machine and it’s flawless. Probably just the age of PopOS at this point.
I don’t know what kind of program it is, but if it works on X11, you could try forcing it to run inside Xwayland by unsetting the WAYLAND_DISPLAY variable. I’ve had to do this with Qt Creator because dockable windows didn’t work at the time on Wayland.
I tried to use Wayland. My windows flickered to black. I switched to X11. No issue. I’ll try Wayland again next year. -casual Linux user
Narrator voice: “Six years later, they still haven’t tried it again.”
I try every year and every year I get a different result. Currently on Wayland, next year’s update might force me back to X.
Love the Wayland stability.
Tried it on PopOS and wondered how anyone could use it at all. Installed fedora on a different machine and it’s flawless. Probably just the age of PopOS at this point.
Slic3r doesn’t work on it.
No idea of why. (But I suspect it’s about the several monitors thing.) Will probably try again in a year or 5.
I don’t know what kind of program it is, but if it works on X11, you could try forcing it to run inside Xwayland by unsetting the
WAYLAND_DISPLAY
variable. I’ve had to do this with Qt Creator because dockable windows didn’t work at the time on Wayland.env --unset=WAYLAND_DISPLAY DISPLAY=:0 /path/to/prog
Slic3r? Original Slic3r? Why are you still using that?
It takes longer to configure a newer slicer than to test if the old one works in wayland :)
When I need something more advanced, like customized supports, I’ll migrate. Didn’t happen yet.
variable width extrusions are great, you can get a whole lot more detail in thin areas just automatically now
There’s also tree supports (usually less material and much easier to design for and remove), lightning infill (weak infill for non-structural models)
maybe some other features that i’m forgetting
Forget features, just the basic path generator is so much better in the newer variants