And their invented forced onto you file system 🤢you can’t open a jpg, change sonething and then you jhave to dance around the export, nit save when clising etc etc. Why devs, why?
Would be super cool if they got things up just a bit.
When you’re opening a jpeg it is transformed into a Gimp datafile so you can edit it.
“Saving” as jpeg would remove all your editing history, collapse all layers, and perform lossy compression on the resulting image.
Since losing most of the info included in your open file is not really what you want when you hit “save”, they put it behind the “Export” button.
I guess it would be more logically consistent if the workflow for editing images was to create a new Gimp project, then import a jpeg into it, the way some video editing software does it.
But that would be even less convenient.
And their invented forced onto you file system 🤢you can’t open a jpg, change sonething and then you jhave to dance around the export, nit save when clising etc etc. Why devs, why?
Would be super cool if they got things up just a bit.
When you’re opening a jpeg it is transformed into a Gimp datafile so you can edit it.
“Saving” as jpeg would remove all your editing history, collapse all layers, and perform lossy compression on the resulting image.
Since losing most of the info included in your open file is not really what you want when you hit “save”, they put it behind the “Export” button.
I guess it would be more logically consistent if the workflow for editing images was to create a new Gimp project, then import a jpeg into it, the way some video editing software does it.
But that would be even less convenient.
you can’t do what ? I have trouble following you
They are complaining that Gimp only allows to save in reconstructable formats (e.g. xcf) even when you opened baked fileformats (in this case jpeg)
In Gimp you have to export to those file formats as you would lose layer and history data as they don’t support that.