I think it was me. I just installed Steam on my Linux machine to give Darkenstein a try. That might have pushed it over 3%.
Thank you for your service
“There’s dozens of us! Dozens!”
I have to imagine the whitelisting to specifically steam deck is only going to get worse because publishers only know how to publish to console and windows. they’ll fingerprint the hardware and move on
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Ive already seen it. I forget the game but there was a recent one that had a steam deck allow profile but blocked Linux outright.
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I would think the popularity of Steam Deck and Proton would lower incentive for developers to make Linux native ports since it’s been shown that the Windows version just works most of the time.
Simon the Sorcerer Origins was the latest Linux native game I installedand it was catastrophic. The run script didn’t work at all. They didn’t even run it once. It consisted of only two lines and both were totally wrong. And once I had corrected those lines the controls didn’t work.
Switching to Proton and downloading the Windows version made it work out of the box.
It’s a shame.
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I don’t think the Windows 11 people are ever going to be converted short of some catastrophically poor management at Microsoft.
You’ll still only get a very small subset of people willing to even attempt to switch over to Linux in those events.
It isn’t even about disliking change or ‘using what you’re used to’ at this point, since Windows is drastically changing all the time (for the worse) but most people just get used to it as the “new normal” and we’re the weird ones for trying to actually take control of the situation, and look for better alternatives.
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The only way this is going to significantly shift is OEM-installed distros like SteamOS.





