Following on from the success of the Steam Deck, Valve is creating its very own ecosystem of products. The Steam Frame, Steam Machine, and Steam Controller are all set to launch in the new year. We’ve tried each of them and here’s what you need to know about each one.
“From the Frame to the Controller to the Machine, we’re a fairly small industrial design team here, and we really made sure it felt like a family of devices, even to the slightest detail,” Clement Gallois, a designer at Valve, tells me during a recent visit to Valve HQ. “How it feels, the buttons, how they react… everything belongs and works together kind of seamlessly.”
For more detail, make sure to check out our in-depth stories linked below:
Steam Frame: Valve’s new wireless VR headset
Steam Machine: Compact living room gaming box
Steam Controller: A controller to replace your mouse
Valve’s official video announcement.
So uh, ahem.
Yes.
Valve can indeed count to three.



The thing I’m most intrigued by is the Steam Frame. I’ve been running a second hand Quest 2 with WiVRn to stream my VR games on Linux to it and it works well, but I hate having a headset made by Meta.
Can WiVRn be used to use the Quest headsets without a Meta account?
Probably if you jailbreak it.
I hope the bazzite devs grab a dev kit and ensure day one support. I’ve been holding off on VR since there just wasn’t a solution that seemed straightforward.
WiVRn is actually really easy to use. Install Flatpak, add a launch option to VR games, and hit launch. Works for me pretty much perfectly every time.