Colossal Order announced that it will no longer be working on Cities: Skylines 2. Iceflake Studios will handle its post-launch support and development.
I’ve heard alright things about Surviving the Aftermath. Still, I agree. It looks bleak. It’s not dead, but this does seem to be it being put on life support.
It’s decent, I enjoyed it. I do not think a colony sim sets them up well expertise wise for the transit sim/infrastructure design side of things though which I have always believed is the core of Cities Skylines though.
That’s true. They’re related genres, but fundamentally different. Still, all the architecture is already set up. If they can hire some of the C:S devs (they’re in the same country) then they could transition well. I don’t exactly expect them to, especially since C:S2 isn’t doing great even with the people who seemingly understood it, but it’s possible.
I’ve heard alright things about Surviving the Aftermath. Still, I agree. It looks bleak. It’s not dead, but this does seem to be it being put on life support.
It’s decent, I enjoyed it. I do not think a colony sim sets them up well expertise wise for the transit sim/infrastructure design side of things though which I have always believed is the core of Cities Skylines though.
That’s true. They’re related genres, but fundamentally different. Still, all the architecture is already set up. If they can hire some of the C:S devs (they’re in the same country) then they could transition well. I don’t exactly expect them to, especially since C:S2 isn’t doing great even with the people who seemingly understood it, but it’s possible.
They are in the same city even I think.