Hear me out. A few games have shader installations that will usually apply any new settings you put down AFTER you restart the game, and a lot of other games have graphics settings that will only apply after you’ve rebooted the game.

I don’t think it would cost developers ANY amount of money or any significant development time to add a “Reboot game” button (or toggle) every time the player presses the quit button, or give the player a prompt every time they change a setting that requires a game restart (like in both PC versions of GTA V).

I also think ANY game should have a “full potato” mode capable of running in older computers with NONE of the fancy graphics stuff that we have access to today, despite having a decent computer now.

    • yeehaw@lemmy.ca
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      3 minutes ago

      I should probably know this, but what’s the deal with full screen vs windowed full screen? What’s the difference?

      Also why do people wanna play windowed? Maybe depends on the type of game…?

      • filcuk@lemmy.zip
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        11 minutes ago

        It enables quick window switching with no flickering. This may be a strictly Windows issue.

        • yeehaw@lemmy.ca
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          3 minutes ago

          Yeah you’re probably right. On Linux I just Ctrl Alt right arrow to my next virtual desktop and it’s instant and seamless.

    • Hupf@feddit.org
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      40 minutes ago

      Genuine question: what issue does this address? Are there graphics driver issues with regular full screen in some cases?