I was recently discussing Farcry 2 with some friends and how cool the fire spread system was - And how it essentially was never used again after that title.

Is there a cool feature or mechanic you’ve seen in a game and hope to see more of?

  • tatann@lemmy.world
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    8 hours ago

    Tanking with shields (force/kinetic shields in sci-fi games, not physical shields)

    I liked when games let you face-tank damage with your shield (like in Mass Effect, before Andromeda where they made shields weak af and even removed shield gating) and not having to care for healing (unless you lose all your shields)

    I don’t know if it’s due to the souls-like trend, but it feels like game developers need to make punitive games nowadays

    • BoxOfFeet@lemmy.world
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      11 hours ago

      Battlezone II had force shields. They used your vehicle’s weapon energy. The shields used energy, and also taking hits would drain your energy. You needed a ship with fast energy regen to make the most use out of them. One ship from the X-Mod mod, the Jade Falcon, could actually regenerate faster than the shields drained. So you could keep them on all the time, and still shoot some. It wasn’t invincible by any means, but that regen speed plus the fact that the radar ping twice as frequently made it my absolute favorite ship.