I’m using Arch currently and the following issues have been present on every install of Steam I’ve had:
- Controller inputs break constantly. If I use big picture mode, the games will be in some quasi state where it both detects my controller and doesn’t.
- The menus take like 3 seconds to open.
- The right click menu in the system tray does not work 30% of the time.
- Worst of all, when I close a game, steam will not detect that it closes. Once this happens, no other page will load, no menus will open, and i have to
killall steam -s SIGKILL, since no other signal works. It’s also survived SIGKILL multiple times. How? - In game, the shift+tab menu does not work; half the buttons are unresponsive and the game will crash upon closing shift+tab
The arch wiki had nothing on this.
Flatpak and native installs have the same problem, reinstallation does nothing, steam --reset does nothing.
These issues occur across multiple games with different engines.
It’s very strange since I have a very generic system and most people seem to have great experiences.


One thing I have with controllers is, that when I do the old -Syu and there are OS level packages in there, steam won’t detect any controller until I do a reboot, even if the OS itself detects it.
Other than that there are some games that have full controller support but still only work with steam input. It’s trial and error with every game.
Also in i3 steam doesn’t like being tiled and wants to be floated (does not react to mouse inputs otherwise), but in hyprland it doesn’t care either way. If you’re using i3 or something similar, maybe this is related?