I remember starting a Hunter because they could have pets but got real bored real quick. It felt too easy. After a bit of research, I changed to a warrior. At launch the warrior was the most under powered class.
Solo levelled my way to 60. Took me twice the time to get to level 60 because I kept going on adventures. Made it to Gadgetzan at some ridiculously low level (after many deaths). I also found a bunch of easter eggs before hitting 60 too.
I was allowed to be a DPS warrior in raids and at one point was matching or outdoing Rogues for damage. Used to speed run Stratholme and Scholomance as a fury Warrior because my healers loved the chaotic challenge of keeping me alive.
I had so much fun playing my own way and that probably contributed to why I had such good friends in the guild during that time. I had to quit because the expansions kept adding too much grind and it sucked having all that hard earned gear become pointless every new expansion :(
I was allowed to be a DPS warrior in raids and at one point was matching or outdoing Rogues for damage.
I can’t remember how often I switched between being the guild’s main tank and DPS warriors. I wanted to do DPS but due to activity and skill concerns I was always roped back into being the MT. Upside was I was basically collecting the top-tier gear for both specs. But DPS warriors were always somewhat competitive. Poor DPS Paladins were basically never viable in high-end raids during all of vanilla.
Also the warsong PVP battleground with a raid equipped main tank was fun … well, for us.
Used to speed run Stratholme and Scholomance as a fury Warrior because my healers loved the chaotic challenge of keeping me alive.
Ha, I remember [Righteous Orb] farming there, which eventually just turned into speedruns. Our healer needed them and by the end we were going in with 3 dps warriors, a mage and a priest, just smashing through it. Occasionally we’d only be 4 people and invite some random (conditions is we got the orbs, but we don’t care about anything else). Many though we were mad for going in without a tank. Good times.
My guild had so many tanks and off-tanks that I was always last pick as a tank but I still attended most raids. I made myself useful by getting every alchemy, cooking and first aid recipes along with damage and tanking for “oh shit” moments.
As a warrior, I had access to every gear so I used my first points on onyxia bags for all my bag slots. I carried random gear like the underwater breathing staff, a huge amount of potions (especially running potions), a wedding dress and a flame enchanted broom to beat people with while wearing a wedding dress. I had so many gimmick items to amuse people during any down time.
I had so many points that I suddenly went from a mix of random gear to a mix of really good random gear.
It was fun to be a menace in PvP before PvP gear became the norm. Healers loved me because they liked playing with my life and I always quick to protect them. Enemies hated me because I’d get all the heals or I’d be the most annoying mosquito if they attacked my healers.
Lots of good memories from that time but MMO’s never hit the same after that game. The people I met during that time were what made that it all special.
Don’t sleep on the private servers offering WotLK Classic with XP modifiers (x3, x7, etc). Group of friends decided to spin up characters and “donate” like 20 bucks and end up with enough gold to just buy all the mats for most professions. Makes it easy to meme ourselves a good time (all warlock party? Sure why not)
Ah man, WoW was a rough game to not follow the meta. I always felt so bad about it, because if you had really good friends, they would say that you were still contributing and useful when you were playing your little niche build, but man you had to rely on never looking at the numbers, not playing optimally would end with you holding back just so many people.
That’s how I used to play World of Warcraft. Two-handed Shockadin forever!
I remember starting a Hunter because they could have pets but got real bored real quick. It felt too easy. After a bit of research, I changed to a warrior. At launch the warrior was the most under powered class.
Solo levelled my way to 60. Took me twice the time to get to level 60 because I kept going on adventures. Made it to Gadgetzan at some ridiculously low level (after many deaths). I also found a bunch of easter eggs before hitting 60 too.
I was allowed to be a DPS warrior in raids and at one point was matching or outdoing Rogues for damage. Used to speed run Stratholme and Scholomance as a fury Warrior because my healers loved the chaotic challenge of keeping me alive.
I had so much fun playing my own way and that probably contributed to why I had such good friends in the guild during that time. I had to quit because the expansions kept adding too much grind and it sucked having all that hard earned gear become pointless every new expansion :(
I can’t remember how often I switched between being the guild’s main tank and DPS warriors. I wanted to do DPS but due to activity and skill concerns I was always roped back into being the MT. Upside was I was basically collecting the top-tier gear for both specs. But DPS warriors were always somewhat competitive. Poor DPS Paladins were basically never viable in high-end raids during all of vanilla.
Also the warsong PVP battleground with a raid equipped main tank was fun … well, for us.
Ha, I remember [Righteous Orb] farming there, which eventually just turned into speedruns. Our healer needed them and by the end we were going in with 3 dps warriors, a mage and a priest, just smashing through it. Occasionally we’d only be 4 people and invite some random (conditions is we got the orbs, but we don’t care about anything else). Many though we were mad for going in without a tank. Good times.
My guild had so many tanks and off-tanks that I was always last pick as a tank but I still attended most raids. I made myself useful by getting every alchemy, cooking and first aid recipes along with damage and tanking for “oh shit” moments.
As a warrior, I had access to every gear so I used my first points on onyxia bags for all my bag slots. I carried random gear like the underwater breathing staff, a huge amount of potions (especially running potions), a wedding dress and a flame enchanted broom to beat people with while wearing a wedding dress. I had so many gimmick items to amuse people during any down time.
I had so many points that I suddenly went from a mix of random gear to a mix of really good random gear. It was fun to be a menace in PvP before PvP gear became the norm. Healers loved me because they liked playing with my life and I always quick to protect them. Enemies hated me because I’d get all the heals or I’d be the most annoying mosquito if they attacked my healers.
Lots of good memories from that time but MMO’s never hit the same after that game. The people I met during that time were what made that it all special.
Don’t sleep on the private servers offering WotLK Classic with XP modifiers (x3, x7, etc). Group of friends decided to spin up characters and “donate” like 20 bucks and end up with enough gold to just buy all the mats for most professions. Makes it easy to meme ourselves a good time (all warlock party? Sure why not)
Very similar to my experience. The game was more fun doing what I wanted instead of cookie cutter builds and min maxing.
Ah man, WoW was a rough game to not follow the meta. I always felt so bad about it, because if you had really good friends, they would say that you were still contributing and useful when you were playing your little niche build, but man you had to rely on never looking at the numbers, not playing optimally would end with you holding back just so many people.
Yeah, especially in vanilla most hybrid classes were basically useless outside their “main” role when it came to high-end raiding.
We had a paladin with a thunderfury …
Did somebody say [Thunderfury, Blessed Blade of the Windseeker]?