*We have followed through on our plans and made small reductions in the PC installation size over the last few patches while still adding new content. While this was a good start, our short term fixes have not been enough to keep up with all of the new content in the latest patch. The longer term goal has always been to bring the PC installation size much closer in line with the console versions. We are happy to report that, thanks to our partners at Nixxes, we have reached that goal much sooner than expected._

By completely de-duplicating our data, we were able to reduce the PC installation size from ~154GB to ~23GB, for a total saving of ~131GB (~85%). We have completed several rounds of internal QA and are ready to roll this out to early adopters as a public technical beta. Our testing shows that for the small percentage of players still using mechanical hard disk drives, mission loading times have only increased by a few seconds in the worst cases. This is live NOW!*

    • inlandempire@jlai.luOP
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      15 hours ago

      In the case of Mario it’s a smart way of handling the limited data available, its not a duplicate texture like Helldivers, its the same cloud copy pasted just with a different color.

      From what I understand Helldivers had the same files duplicated multiple times so that HDD could find them easily (somehow)

      • ArtVandelay@lemmy.world
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        3 hours ago

        It has to do with seek times where hdds literally have to travel to the spindle with the relevant data, so storing it multiple times means it finds what it needs faster

      • regedit@lemmy.zip
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        15 hours ago

        Ahh yes, the same approach I have to script development: multiple files, in different places, for different platforms, all with the same code!

        • a_person@piefed.social
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          4 hours ago

          To account for people using different systems with different executable paths, we will be placing a copy of this script in every single folder in your computer. -microsoft probably idk

        • mojofrododojo@lemmy.world
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          5 hours ago

          resource hell. which version of ChromeShaderFinalV7 was it, the one that says FINALFINALChromeShaderFinalv7 or the one that says “IGNORE FINAL FINAL USE THIS ONE INSTEAD V7”?