There’s a big difference between caring about whether a given game runs at 130FPS or 140FPS and noticing a new quarter second delay in database queries on your test db ar work. That quarter second per queey delay is going to stack up very quickly across the thousands or even millions of queries made in a day in a production database
There’s a big difference between caring about whether a given game runs at 130FPS or 140FPS and noticing a new quarter second delay in database queries on your test db ar work. That quarter second per queey delay is going to stack up very quickly across the thousands or even millions of queries made in a day in a production database