• Zorsith@lemmy.blahaj.zone
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    6 hours ago

    Easily my favorite enemy ai, too. Actually fanning out to find what made a noise, playing dead so you may need to double-tap to be sure, etc

    And the “physical” map to get around with was great

    • Ricky Rigatoni@retrolemmy.com
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      3 hours ago

      Later on in the game enemies just dropping their weapons and running when they find out it’s you they’re fighting. God I need to play it again.

    • Klear@quokk.au
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      6 hours ago

      Oh yeah, the game leans really heavily into diegetic design, with weapon degradation and the map and stuff. Love that.

      In fact, I just installed it. I wonder how far I’ll make it before it gets too depressing to go on =D