Iraís Reyes is one of the few Mexican lawmakers on the side of gamers, joining hands with Senator Luis Donaldo Colosio to file a complaint against Sony with Mexico’s antitrust authority: the…
Sure but disks are slower than flash memory and disk based systems have been ‘installing’ from media for decades. They could just install to local storage from the card if they wanted it to be fast.
Sure, but that’s when the cost factor you mentioned come in. If players can’t even run off the card, why spend the money on it? And so we get key cards.
But why should the publisher spend the money on it? They can’t really increase the price just for that since many games already push what the market will tolerate for a single game, and even if they’re below that price threshold, not many gamers will tolerate paying a premium for the physical media that has been standard for so long. I understand why we as consumers want physical media, but from a business perspective, particularly the suits’ perspective, it’s just a waste of perfectly good money.
Sure but disks are slower than flash memory and disk based systems have been ‘installing’ from media for decades. They could just install to local storage from the card if they wanted it to be fast.
Sure, but that’s when the cost factor you mentioned come in. If players can’t even run off the card, why spend the money on it? And so we get key cards.
So you can actually ‘own’ the game. Right now if you have the key card but Nintendo is inaccessible you don’t actually have a game you have ewaste
But why should the publisher spend the money on it? They can’t really increase the price just for that since many games already push what the market will tolerate for a single game, and even if they’re below that price threshold, not many gamers will tolerate paying a premium for the physical media that has been standard for so long. I understand why we as consumers want physical media, but from a business perspective, particularly the suits’ perspective, it’s just a waste of perfectly good money.