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Cake day: June 12th, 2023

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  • It’s a silly flag to use as it only works when running 32-bit Windows applications on 64-bit Windows, and if you’re compiling from source, you should also have the option to just build a 64-bit binary in the first place. It made a degree of sense years ago when people actually used 32-bit Windows sometimes (which was usually just down to OEMs installing the wrong version on prebuilt PCs could have supported 64-bit) if you really wanted to only have one binary or you consumed a precompiled third party library and had to match its architecture.









  • Desktop mail clients all seem to be dire, but Mail for Windows 10 seemed to suck a lot less than anything else. I, too, am a victim of it not noticing new mail for a couple of hours after it’s sent unless I explicitly refresh it, despite it being set to get new mail on push, but I’d still rather use it over Thunderbird, which I tried years ago, and tried again when they started warning about forcing Outlook onto people. Unfortunately, it looks like Mozilla decided that there were a non-zero number of good things about Outlook, and made a clone of it, as it’s got basically all the things I hate about Outlook.


  • Part of it depends on how you define things. They’re not a monopoly in terms of having eliminated all their competitors, but they’re a defacto monopoly in terms of being able to do the things a monopoly can. As an example, they can dictate pricing for the whole market as their margins are better than AMD’s, so if AMD undercut them, they can retaliate by dropping their prices to the point AMD would have to sell at cost, so AMD can only sell things in the narrow price window where Nvidia doesn’t feel threatened. On the other hand, AMD does exist and does sell things.




  • Epic donated hundreds of thousands of dollars to Godot when Unity was being dumb this summer, so either they think an open-source project is on the brink of making their competitor unprofitable and collapse, and think enough of the studios jumping ship will come to Unreal to cover that sum, or they’re concerned that someone will start enforcing antitrust laws and want something to point at to say they’re not a monopoly.


  • It’s easy to look at source code and see that it’s got complicated. It’s harder to work out when it’s complicated because it needs to do something complicated like model something from the real world that’s complicated, or when it’s complicated because it’s accumulated loads of old crap. If you start experimenting with a rewrite, typically it’ll look like it mostly works before you’ve added most of the necessary complexity, and that can trick people into thinking that it wasn’t actually necessary.