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Joined 2 years ago
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Cake day: August 22nd, 2023

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  • I think that small talk is an ever constant reminder of the pervasive nature that is ‘wanting to be happy’.

    Don’t get me wrong, there isn’t necessarily anything wrong with wanting to be happy. There is something wrong about being willing to sacrifice anything for what you perceive is the thing (or person, or hobby, or whatever) that will bring you happiness.

    I think that the reason small talk is so fucking meaningless is because we all are just seeking some measure of peace and happiness in our lives. We simply can’t tell everyone who asks that our day is going terribly, for one thing it will make us feel worse — for another it will also make everyone that has to tolerate us feel worse. So we say “Fine” or “Good” or “Tired” or “The weather has me down” or whatever other instantly acceptable and obvious answer is easiest and ends the interaction quickly.

    I think if we allowed people to be more honest with themselves that things like small talk wouldn’t really exist beyond trying to fill a silent void. But sure, friendly human noises go brrr.














  • Especially considering all the other empirically proven ways that attention spans have been shortening for decades prior to this.

    10 bucks this woman has used Twitter, Facebook, Instagram, (insert social media here) a hell of a lot more than this guy has used ChatGPT.

    That being said, yes — you probably shouldn’t trust someone that puts blind faith in ChatGPT. But definitely not for that stupid reason.

    Edit: I mean, shit, wasn’t there an odd correlation between Spongebob’s release and attention spans shortening? I think the study was proven inaccurate in the sense that it negatively affected attention spans of children below the target demographic, but still — none of this is a new phenomena associated with the advent of AI.





  • Holy fuck you’re dense.

    I have already addressed that you can have complete experiences from both single difficulty games and variable difficulty games.

    The only thing that is unique about Atomfalls difficulty settings outside of the difficulty sliders is that there’s a very very easy mode instead of a very hard mode.

    Again, research design philosophy for video games. Because as other users have mentioned — you are objectively incorrect. In the exact same way as someone who believes that games should only have one difficulty are incorrect.

    Edit: actually, fuck you — I’ve read the rest of these comments. You’ve earned the tag “Terrible at video games”.

    Edit 2: no no, I’ve got an even better tag — “IGN Game Journalist”.