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Joined 2 years ago
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Cake day: July 9th, 2023

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  • So i looked into the lens flare thing and I’m not so convinced.

    Here’s the kicker:

    The thing jammed radar.

    Multiple pilots VISUALLY saw it.

    It was confirmed to have descended 80,000 feet in less than a second, by both radar and a shipborne Aegis system, which prompted the pilots to take to the skies and check it out.

    The videos we see aren’t the most important pieces of evidence, it’s supporting evidence.

    Lens flare cannot explain the radar and aegis verification, and subsequent jamming, the visual confirmation, or the physics breaking performance characteristics.

    The thing went from hovering stationary, to beyond the speed of sound without creating a sonic boom.

    Anything made of meat would be liquefied by the inertia.

    There was no visual propulsion, or heat signatures from it.

    So, I reiterate, what the fuck is it?









  • He’s a fun one.

    Before smart-phones, my Dad used to work in a building next to an adult shop. From his desk he would see every customer who walked in.

    He realized that there were people who would visit multiple times throughout the week, and leave without buying anything, sometimes with their workmates.

    One day he decided to go in and check it out. The place had a “public viewing room”. Basically a mini-cinema in a dark room.

    People were coming in during their lunch breaks to bust a nut, then go back to work.








  • Detailed completionist checklists.

    If I have cleared an area, I want to have it reflected in an overview screen.

    If I’m missing an item, I want to know which enemy drops it, where I can find it, or how I can craft it.

    If I need to pull out my phone to check a wiki, then the game has failed me.

    There’s something to be said for exploration games, and in those cases, the details should be obscured until the player has cleared 90% of the area, or gotten past the boss (or something like this).