• masterspace@lemmy.ca
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    2 days ago

    Valve never had to because they established a monopoly so developers did that on their own without Valve paying them. Meanwhile Valve has ripped off the entire gaming industry for its entire existence, charging absurd fees to gamers and developers and you guys are all so bought into their monopoly that you blindly praise them for it.

    Gabe Newell is a billionaire. No billionaire earned their money. Every billionaire exploited people for it.

    • ezdrift@lemm.ee
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      2 days ago

      Right, and GOG also “had to” purchase exclusive rights to the games on its platform and force DRM. Oh wait, that didn’t happen.

      • masterspace@lemmy.ca
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        2 days ago

        Oh yeah, let’s all repeat the playbook of GoG, first you just have to spend a decade establishing yourself as the only publisher able to get former Soviet gamers to pay for games rather than pirate them, then turn that trust that you built with two third party developers into a storefront selling their classic titles for them for 6 years, then use your established customer base and goodwill to try and transition into being a proper AAA storefront.

        Totally viable business strategy /s

        • Skullgrid@lemmy.world
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          1 day ago

          Epic has fortnite and the FUCKING UNREAL ENGINE THAT REPLACED THE QUAKE 2 ENGINE FOR BEING USED IN EVERYTHING.

          I think they’re on an even ground.

          • masterspace@lemmy.ca
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            1 day ago

            If you’re building a game, and you build it on Unreal engine, so it’s handling literally all of the rendering, development tooling, animation engine, game logic engine, etc. etc. you’ll pay Epic a smaller percentage than you’ll pay Valve for hosting your exe file in cloud storage with some reviews and comments.

            Think 5% vs 30%.

            • Skullgrid@lemmy.world
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              1 day ago

              Yeah, sure. Epic recieved 5% of basically 90% of games being released from about 2003 to fuck knows when.

              • masterspace@lemmy.ca
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                24 hours ago

                Yeah, for building most of those games. Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

                • SpacetimeMachine@lemmy.world
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                  4 hours ago

                  Valve literally hosts petabytes of game data and allows any user to download them at any time. That’s not nothing, data storage is very expensive, and users are charged nothing for it. They provide a service to not only the customers, but also the developers. Steam has so many backend features that allow devs to skip so many networking steps that can otherwise be a huge nightmare. Not sure why you think they are literally just a webpage that has a purchase button next to a game.

                • Skullgrid@lemmy.world
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                  19 hours ago

                  for building most of those games

                  providing an engine does not build the game.

                  Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

                  I’m not defending valve, I’m attacking epic

                  • masterspace@lemmy.ca
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                    17 hours ago

                    for building most of those games

                    providing an engine does not build the game.

                    Well good thing I said “most” of a game. Go ahead and write your game logic and then tell me how you get it to render graphics on a screen without any engine code.

                    Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

                    I’m not defending valve, I’m attacking epic

                    Yeah, in the context of a discussion about whether or not Valve is overcharging customers.

                    Jesus Christ, keep up.

      • masterspace@lemmy.ca
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        2 days ago

        Because per employee, Valve is one of the most profitable tech companies ever. That means they charged far higher fees than their costs.

        • ChicoSuave@lemmy.world
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          2 days ago

          So is your solution to have Valve hire more people and be less profitable? That would justify their fees? Or are you mad that the best market place with the most features is beating the pants off the last second cash grab platform that is just an extension of Ten Cent and the giant money pits sucking up actual developers?

          You talk like a shill. Valve doesn’t need to charge less for the services they provide. They know what they have, which they have earned through good will and listening to feedback. Epic has nothing but money to pay people to shit talk Steam.

          • masterspace@lemmy.ca
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            2 days ago

            So is your solution to have Valve hire more people and be less profitable? That would justify their fees?

            No, they should have charged lower fees.

            You talk like a shill.

            You’re literally defending a billionaire who made his money overcharging gamers for decades.

            • Droechai@lemm.ee
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              1 day ago

              If they camharge lower fees they would be getting allegations of pricing out any competition and get a lot of bad will. It’s a lose lose situation with the solution you are proposing

        • Iapar@feddit.org
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          2 days ago

          I don’t get the logic.

          If my company makes 10.000.000 with just 5 employees, then it is one of the most profitable companies ever.

          But this does not factor in how much of that money ist spend on keeping the infrastructure up, paying for resources or manufacturing.