Good insights, and not just software developers, really. We don’t like ads, sensationalism, or anything reeking of bullshit. If we have to talk to someone to find out the price, the product may as well not exist.
Good insights, and not just software developers, really. We don’t like ads, sensationalism, or anything reeking of bullshit. If we have to talk to someone to find out the price, the product may as well not exist.
As a former developer with probably 40 games under my belt, I’m gonna say this is a highly specious article designed to stroke egos. Yes there are very valid points being made that I can personally identify with, but they come from a one-dimensional perspective that also manages to leave out data, and conspicuously lacks basic understanding of the efficacy of ‘general’ sales/marketing, instead filling in with presumptions of comparative efficacy.
Have you ever heard of HeroEngine? It’s no longer around but the developer that was contracted to make it is working on Apex Engine at https://www.apexengine.com/
A long time I haven’t heard that name. It was over hyped at the time IIRC.
If you’re not a studio (Hero engine wasn’t free or cheap), go with Godot.