• slazer2au@lemmy.world
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    2 days ago

    Makes sense. Some controls work better when inverted.

    I always use inverted when flying but anything ground based is non inverted.

    • sugar_in_your_tea@sh.itjust.works
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      1 minute ago

      I always use inverted.

      I first played flying simulators as a kid, and inverted makes a ton of sense. 3D shooters weren’t really a thing yet, so when they became a thing, I kept using inverted controls and it was comfortable.

      I can switch, but it takes some getting used to, and my error rate is higher.

      That said, when I use a mouse, I want up (forward) to go up, and down (backward) to go down, so the inverted controls are only for controllers w/ joysticks.

    • TimeSquirrel@kbin.melroy.org
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      2 days ago

      As someone who uses scissor lifts a lot, I wish the manufacturers standardized on one way. Some have you push the joystick forward to descend, others will raise the platform when doing the same. I’ve damn near smashed some things in the ceiling going the wrong way for a second.

      • mrgoosmoos@lemmy.ca
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        28 minutes ago

        that seems like an actual safety concern that should have been regulated long ago, wtf

      • Hawke@lemmy.world
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        2 days ago

        I count myself lucky to have only used a scissor lift from one manufacturer and I still have to check the control panel every time. And even then I screw it up sometimes.

    • Professorozone@lemmy.world
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      2 days ago

      Well that’s nice for dynamic people like you, but for dolts like me it will just mess me up trying to switch back and forth.

      You people would have an aneurysm if you saw what I did with the rest of the controls to maintain consistency.

      • slazer2au@lemmy.world
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        2 days ago

        Most games have seperate controls for each transport type and of the ones I have played flying controls come as inverted.