• Björn@swg-empire.de
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    7 hours ago

    Someone on YouTube made their first playthrough an all-hit run without parries or dodges. On Expert. They had to grind a bit but made it work. I think the Curator fight where he teaches you jumping was the hardest because his damage scales with your level.

    spoiler

    They even beat Simon without one-shotting him. Impressive stuff.

    It really proves that the game can be a normal JRPG, albeit a grindy one in the beginning.

    • Datz@szmer.info
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      6 hours ago

      It really proves that the game can be a normal JRPG, albeit a grindy one in the beginning.

      It’s unrelated to difficulty, but, is it a good one though? Being grindy to me is generally a pretty terrible thing in a JRPG. Part of marketing for SMTV’s rerelease was nerfing the impact of level on damage, and basically everyone loved that.

      I also don’t see many defensive options for the half of the game I’m at besides Maelle’s redirect, or maybe absurd defense/HP stacking, if defense even works.