The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 22 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square542fedilinkarrow-up1934arrow-down117
arrow-up1917arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 22 days agomessage-square542fedilink
minus-square0x0@lemmy.ziplinkfedilinkEnglisharrow-up7·21 days agoYup, that’s the thing with analogies… they don’t always fit.
Yup, that’s the thing with analogies… they don’t always fit.