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  • Katana314@lemmy.world
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    6 hours ago

    I’m still a little curious how that will work for games. Are they going to somehow emulate Win32 amd64 games? Do devs have to recompile them in some new way? Will engines support it beyond Unity and Unreal?

    • charizardcharz@piefed.world
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      6 hours ago

      It was mentioned in the LTT coverage. Aside from native ARM games they have a translation layer(FEX) to play x86 games on ARM. They’ll have a “Verified” tag like the Steam Deck for compatibility. I assume you’ll still be able to force trying to run unverified games.

      Edit: FEX is not a Valve thing, but an existing open source x86/x86_64 emulator that Valve is using. It’s not clear if they’re forking it or directly contributing though.

    • Baron Von J@lemmy.world
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      5 hours ago

      The Frame isn’t playing the games on its ARM chip. It’s just streaming audio/visual data from the PC and relaying the controller inputs back to the PC.

      • tal@lemmy.today
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        4 hours ago

        That’s the normal mode of operation, but it can apparently also run games locally on the Frame itself, which I guess gives people a portable — if less powerful — gaming option that they can haul around easily if they want.