• CileTheSane@lemmy.ca
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    1
    ·
    1 day ago

    Exceptions mean there’s no rule, yeah?

    1. when you’re arguing that it’s impossible for a game to make a profit without Steam, yes

    2. my post was in reply to you listing a single game that wasn’t profitable for a year and blaming that on it not being on Steam. If my example is not a valid argument then you shouldn’t have argued that way in the first place.

    • mindbleach@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      3
      ·
      1 day ago

      impossible

      Strawman. It is demonstrably much harder for games to profit, when they’re not on Steam. Exceptions are rare viral hits. Alan Wake 2 was a popular and acclaimed game, and it did terribly on PC specifically, because it wasn’t on the one storefront that handles an overwhelming majority of PC sales. The difference between PC games not on Steam and iOS games not on the App Store is slim.

      So yes, there are games exclusive to Epic that do just fine, but not many. Odds say, fucked. Being unavailable on Steam means most PC gamers will not consider buying it, and may never even be aware of it. We have a word for that.

      • CileTheSane@lemmy.ca
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        2
        ·
        1 day ago

        Alan Wake 2 was a popular and acclaimed game, and it did terribly on PC specifically

        Exceptions mean there’s no rule, yeah?

        • mindbleach@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          1
          ·
          1 day ago

          Struggling is the rule, not the exception. Most games do much worse when they’re not on Steam. Most means more. Do you understand that?

            • mindbleach@sh.itjust.works
              link
              fedilink
              English
              arrow-up
              1
              ·
              1 day ago

              If Steam not hosting your game causes your studio to shut down, it’s not because Steam is being some unreasonable gatekeeper. It’s because you’re making something that there isn’t any market for, or so little of a market that your only hope is to get it visible to as many people as possible so the tiny fraction of them that are interested can keep you afloat.

              You know being on Steam means crucial access to more customers. To most customers, in fact.

              The games that do well, despite being invisible to the supermajority of customers, are the exceptions. Nobody gets dropped from EGS or Itch and goes “oh no, we’re ruined, we’re only on Steam now.” But the opposite happens repeatedly. The reason is not complicated.

              • CileTheSane@lemmy.ca
                link
                fedilink
                English
                arrow-up
                1
                ·
                23 hours ago

                The reason is not complicated.

                Right: there’s not a market for AAA torture porn / sexual abuse games.

                • mindbleach@sh.itjust.works
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  arrow-down
                  1
                  ·
                  22 hours ago

                  Apparently there is. But you can’t access enough of it unless you’re on the one store that really counts.

                  If only there were words for one company arbitrarily restricting who gets to reach customers.

                  • CileTheSane@lemmy.ca
                    link
                    fedilink
                    English
                    arrow-up
                    1
                    arrow-down
                    1
                    ·
                    20 hours ago

                    If only there were words for one company arbitrarily restricting who gets to reach customers.

                    Freedom of association? Valve is not obligated or required to host everyone’s game if they don’t want to.