Valve revolutionized Linux gaming; Tim categorically rejects it.
Valve banned shitcoins and blockchain scams; Tim welcomed them with open arms.
Valve enforces honesty regarding AI slop; Tim wants to literally deceive people.
All that on top of what they did with third-party exclusives.
He’s like that annoying kid who didn’t get invited to a birthday party and vowed to always do the opposite of what the popular kid does. Petulant fucking overgrown child.
I hear people say this sometimes, but I don’t know what they mean. Is there part of Valve’s system that has a gambling mechanic I’ve just never engaged with?
Or is it one of their games that has gambling?
Because I’ve been using it for years as basically my sole gaming interface and haven’t seen any gambling.
The short version is that an enormous, multibillion dollar gambling industry has been built around Valve’s item marketplace, and in particular around CS:GO skins. If that sounds completely insane and stupid, I’m with you, but it exists. Valve takes their typical cut off of all of these trades, and thus derives massive profits from it.
Mainly Team Fortress 2 and Counter Strike GO/2, cuz both of them have cosmetics with rarities obtained via what effectively amounts to lootboxes. In one sense they also have an out-of-game economy around these things where these items are traded for actual money
There is a massive secondary market for in-game items (primarily CS skins) that Valve refuses to combat or even officially acknowledge. Some of it is legitimate, some of it is literal lottery for children. And since every transaction takes place on Steam, they get a cut of that.
I think difference is EA is more a game company so people see a game they like then judge the monetization because its a full priced game that turns out to have f2p monetization.
But, Valve is more judged for its experience as a launcher and less for its games. So with the launcher itself being the draw things like Valve game lootboxes can be something people are completely unexposed to as they play other games.
But, EA is still at a stage where the products that receive the most visibility are their games, and the launcher and services side so underwhelming it isn’t a selling point.
Its like Costco versus a company known for its pizza. Costco is a warehouse store people love going to that happens to sell pizza, but is judged on multiple things that draw them there over other stores as opposed to pizza. A pizza company is just known primarily for its pizza so judged on the quality of their pizza.
Tim’s strategy seems to be “Whatever Valve drops, we take because we feel Valve is missing out on something BIG! It’ll make US look great!”
And while the sad truth of the matter could very well be a maybe, depending on how the pure-epic userbase are over there towards it, it still pales to everything Steam has been built to be.
Valve revolutionized Linux gaming; Tim categorically rejects it.
Valve banned shitcoins and blockchain scams; Tim welcomed them with open arms.
Valve enforces honesty regarding AI slop; Tim wants to literally deceive people.
All that on top of what they did with third-party exclusives.
He’s like that annoying kid who didn’t get invited to a birthday party and vowed to always do the opposite of what the popular kid does. Petulant fucking overgrown child.
would’ve been nice if they banned gambling, too, but that’s part of their business model unfortunately.
I hear people say this sometimes, but I don’t know what they mean. Is there part of Valve’s system that has a gambling mechanic I’ve just never engaged with?
Or is it one of their games that has gambling?
Because I’ve been using it for years as basically my sole gaming interface and haven’t seen any gambling.
The short version is that an enormous, multibillion dollar gambling industry has been built around Valve’s item marketplace, and in particular around CS:GO skins. If that sounds completely insane and stupid, I’m with you, but it exists. Valve takes their typical cut off of all of these trades, and thus derives massive profits from it.
Here’s the long version: https://peertube.gravitywell.xyz/videos/watch/a8e6d20c-3003-4b14-b9c4-cb6a25b238e7?isPeertubeContent=1
Huh. I didn’t know this was a feature Steam had. Weird!
TF2 was the original gacha game.
Mainly Team Fortress 2 and Counter Strike GO/2, cuz both of them have cosmetics with rarities obtained via what effectively amounts to lootboxes. In one sense they also have an out-of-game economy around these things where these items are traded for actual money
There is a massive secondary market for in-game items (primarily CS skins) that Valve refuses to combat or even officially acknowledge. Some of it is legitimate, some of it is literal lottery for children. And since every transaction takes place on Steam, they get a cut of that.
All their big multiplayer games have lootboxes and stuff like that.
Loot boxes in Counter-Strike
LordGabn has to buy Aston Martin’s so how.
At least the shit is all cosmetic not like EA sports games with their UT packs I guess. Low bar.
It might be cosmetic, but it can be sold, which fuels the addiction mechanic. EA is bad, too, but this whataboutism.
I think difference is EA is more a game company so people see a game they like then judge the monetization because its a full priced game that turns out to have f2p monetization.
But, Valve is more judged for its experience as a launcher and less for its games. So with the launcher itself being the draw things like Valve game lootboxes can be something people are completely unexposed to as they play other games.
But, EA is still at a stage where the products that receive the most visibility are their games, and the launcher and services side so underwhelming it isn’t a selling point.
Its like Costco versus a company known for its pizza. Costco is a warehouse store people love going to that happens to sell pizza, but is judged on multiple things that draw them there over other stores as opposed to pizza. A pizza company is just known primarily for its pizza so judged on the quality of their pizza.
Tim’s strategy seems to be “Whatever Valve drops, we take because we feel Valve is missing out on something BIG! It’ll make US look great!”
And while the sad truth of the matter could very well be a maybe, depending on how the pure-epic userbase are over there towards it, it still pales to everything Steam has been built to be.