Unicode has over 100,000 kanji, though the vast majority of these are esoteric kanji that are rarely used. You could trim it down to just the Joyo kanji list, consisting of 2,136 characters for everyday use.
Realistically if a game company made their own font, they’d probably do that and then have to go through and piecemeal add more kanji that they used. Or just use hiragana/katakana for those words I guess.
Text that’s written in kana-only can actually be kinda difficult to read. Japanese is written without spaces between words, so kanji helps to distinguish where words actually begin and end. The language is also full of homophones, words that are pronounced the same but are written with different kanji to disambiguate them.
How many characters would you have to produce for Japanese?
Unicode has over 100,000 kanji, though the vast majority of these are esoteric kanji that are rarely used. You could trim it down to just the Joyo kanji list, consisting of 2,136 characters for everyday use.
Realistically if a game company made their own font, they’d probably do that and then have to go through and piecemeal add more kanji that they used. Or just use hiragana/katakana for those words I guess.
Fuck it, write everything in hiragana and katakana.
Text that’s written in kana-only can actually be kinda difficult to read. Japanese is written without spaces between words, so kanji helps to distinguish where words actually begin and end. The language is also full of homophones, words that are pronounced the same but are written with different kanji to disambiguate them.