Funnily enough that’s actually why it is my favourite GTA game (I haven’t played 5 and I won’t play 6), although nostalgia probably plays a big role too.
I also liked that it had a cold, clinical feel compared to the later GTAs. You are in “Anywhere City” and it feels like society has entered a permanent state of decline.
I also think the relatively lite cyberpunk and retro-futuristic elements added a bit of flair to the concept.
That being said, I can understand why they will never make a game like GTA2 again; bad market fit and the futurism of GTA2 is in many ways a product of the 90s/early 2000s.
Funnily enough that’s actually why it is my favourite GTA game (I haven’t played 5 and I won’t play 6), although nostalgia probably plays a big role too.
I also liked that it had a cold, clinical feel compared to the later GTAs. You are in “Anywhere City” and it feels like society has entered a permanent state of decline.
I also think the relatively lite cyberpunk and retro-futuristic elements added a bit of flair to the concept.
That being said, I can understand why they will never make a game like GTA2 again; bad market fit and the futurism of GTA2 is in many ways a product of the 90s/early 2000s.