The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 23 days agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square115fedilinkarrow-up1832arrow-down110
arrow-up1822arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 23 days agomessage-square115fedilink
minus-squaredaddycool@lemmy.worldlinkfedilinkEnglisharrow-up22·22 days agoIf you try to please everyone, you will please no one.
If you try to please everyone, you will please no one.