• muusemuuse@sh.itjust.worksOP
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      2 days ago

      No, steam accesses the controller differently then say retroarch does. To demonstrate this, if I connect to a session and chown hidraw0 (the device that steam grabs onto) to group input, which the user is in, it’s fine. It works perfectly. Left alone, not all options are exposed in steam and many buttons are improperly assigned.

      • just_another_person@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        2 days ago

        Kid…look. You keep coming back here and asking this same question, and when people give you very specific answers you keep saying “Nuh-uh, cuzz…”.

        You’re missing the point entirely, and you don’t want to listen. If everyone here is so stupid, then why are you here?

            • muusemuuse@sh.itjust.worksOP
              link
              fedilink
              English
              arrow-up
              1
              ·
              edit-2
              1 day ago

              no, steam is the symptom because it only happens in steam and steam games. changing the permissions on /dev/hidraw0 fixes that, but that device is destroyed after each session and recreated on new sessions, so manually assigning a group isnt viable.