• Yaky@slrpnk.net
    link
    fedilink
    English
    arrow-up
    10
    ·
    1 day ago

    Never liked photorealistic games for some reason, my brain’s perception just filters it out past the first few minutes looking at effects.

    • Lucy (PieFed edition) [she/faer]@piefed.blahaj.zone
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      1
      ·
      1 day ago

      With some modern photo-realistic games I can’t even discern anything on screen: it’s so much detail that my brain becomes overwhelmed :P

      The new Doom is literally unplayable for me because of that (and the music).

        • For me immersion depends more on sound design than on visuals.

          Infra Arcana, the game that looks like this (screenshot’s not mine):

          QMDeXAc7X22YkXt.png

          It is among the most immersive horror experiences for me. I still clearly remember walking down a long empty corridor, stumbling upon a door at the end of it, and when I approached the door something behind it started banging - it was so fucking scary!

    • Ephera@lemmy.ml
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 day ago

      Well, it does just look like more of that reality, you can find outside. It’s kind of inherently boring.