Although often tossed together into a singular ‘retro game’ aesthetic, the first game consoles that focused on 3D graphics like the Nintendo 64 and Sony PlayStation featured very distinct visuals that make these different systems easy to distinguish. Yet whereas the N64 mostly suffered from a small texture buffer, the PS’s weak graphics hardware necessitated compromises that led to the highly defining jittery and wobbly PlayStation graphics. …


Any emulator that supports PGXP, which is most of them. Duckstation is the one most people recommend, but that one has weird licensing issues and a dev who loves to start drama.
https://emulation.gametechwiki.com/index.php/PlayStation_emulators
Excellent; thanks for the heads up. I’ll avoid the drama and pirate any component that requires a licensing fee.
Here is a GPL licensed one that was forked before the license change. Not as feature rich, but definitely still a quality emulator: https://github.com/Trixarian/duckstation-gpl