You’re thinking too much in market terms. It should be more “Our allocation of production has resulted in shortages of these goods; we must figure out a way of distributing these goods without resorting to ‘highest-bidder’ style market economics.”
Typically, in market-oriented economies, this happens during wartime when the government doesn’t trust market economies (rightly) to deliver the needs of the war while there are still civilians willing to outbid the government. In command economies, this happens whenever the priorities of the government and the civilian population are at odds (such as Poland exporting most of its sugar to the SovUnion despite massive domestic demand for sugar and higher sugar production per capita than ever before).
I have a game wishlisted on Steam called Workers & Resources: Soviet Republic that I’m hoping might prove educational to better understand how that system worked because sometimes it seems so foreign to me.
Market economies are very psychological - “How do you encourage people to consume/produce X?” But command economies are simpler in a sense, because it’s all very material - “What do we make, and who do we give it to?”
It’s hard to take your very legitimate explanations seriously when your username is bolded as OP, and top of mind to me. Haha. Seriously though, thanks for taking the time to type it out.
You’re thinking too much in market terms. It should be more “Our allocation of production has resulted in shortages of these goods; we must figure out a way of distributing these goods without resorting to ‘highest-bidder’ style market economics.”
Typically, in market-oriented economies, this happens during wartime when the government doesn’t trust market economies (rightly) to deliver the needs of the war while there are still civilians willing to outbid the government. In command economies, this happens whenever the priorities of the government and the civilian population are at odds (such as Poland exporting most of its sugar to the SovUnion despite massive domestic demand for sugar and higher sugar production per capita than ever before).
I have a game wishlisted on Steam called Workers & Resources: Soviet Republic that I’m hoping might prove educational to better understand how that system worked because sometimes it seems so foreign to me.
Market economies are very psychological - “How do you encourage people to consume/produce X?” But command economies are simpler in a sense, because it’s all very material - “What do we make, and who do we give it to?”
Excellent game, btw
It’s hard to take your very legitimate explanations seriously when your username is bolded as OP, and top of mind to me. Haha. Seriously though, thanks for taking the time to type it out.