

The videogame industry specifically is a bit unique I think I’m that most of the time the majority of the artists just get laid off after a large project gets released so there really isn’t any job stability, chance of bonuses, loyalty, etc.
I would never pirate an Indy game but Ubisoft, EA, rockstar, fuck em.




















It’s also why so many incompetant people have such important jobs, because people voting don’t take the time to vet them properly since there are so many positions to vote on no one can possibly do their due diligence for them all.