

Rogue Legagy. after a while it suddenly occurred to me that if my characters were slowly getting more powerful as a result of how long i played the game, the game wasn’t challenging me to beat it, it was challenging me to invest my time until i’d customized the experience to be easy enough for me. so i switched back to playing more traditional roguelikes and roguelikelikes (which is what we called roguelites at the time) where you reset to 0 each play








i wouldn’t have minded it so much if there was always an option to do a dungeon dive with a default character