

@lemmy_user_838586 , Steamdeck is also powered by a full Linux distro + Steam + Proton/Wine (+ KDE Plasma) in many cases. Whereas Switch has a leaner custom BSD-based system.
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@lemmy_user_838586 , Steamdeck is also powered by a full Linux distro + Steam + Proton/Wine (+ KDE Plasma) in many cases. Whereas Switch has a leaner custom BSD-based system.
@slimerancher it has a demo too.
@slimerancher, oh, and if you would like to learn bullet hells better and don’t mind some slightly disturbing imagery, Angel at Dusk is a great and accessible game. It has an outstanding tutorial to interactively teach you not just the mechanics, but also how exactly to pull off the required (sub)genre moves.
@slimerancher @Phelpssan, a few more non-danmaku STGs that I’d suggest:
vert (T = tate support):
• Anger Force (T)
• Astebreed
• SophStar (T)
• Dragon Blaze (T)
• Gunbird 2 (T)
• Sisters Royale (T)
• Moon Dancer (T)
• Missile Dancer (T)
• Dimension Drive – weird
• Shoot1Up – weird
hori:
• Sine Mora
• Blazing Star
• Black Bird – weird
• Rigid Force Redux
• R-Type Dimensions
• ProtoCorgi – weird
• Aqua Kitty UDX
• Andro Dunos 2
• Thunder Force IV
@anyhow2503 , as an old Linux and KDE user, I totally agree with you. But a custom minimal UI optimised for the specific use case and hardware (and optimised kernel) will likely consume less RAM still.