Eeeyyy cousin, let’s go bowling

      • sugar_in_your_tea@sh.itjust.works
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        21 hours ago

        It’s probably because things get janky on high FPS. I wasn’t able to complete the game until I capped the FPS in the final mission (helicopter scene).

      • Baggie@lemmy.zip
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        2 days ago

        Hope you’re running on Vulkan, for me it went from 30ish fps to an illegally high number for some ungodly reason.

          • Victor@lemmy.world
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            1 day ago

            Then surely it’s via Vulkan? Is Proton able to use anything else under the hood?

            • dangrousperson@feddit.org
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              3 hours ago

              Well there is d9vk and dxvk which translates directX 9, 10 and 11 to Vulkan and vkd3d which translates direct3D (directX 12) to Vulkan. So it’s all Vulkan on the Linux side, Proton ‘just’ uses one of these to translate the game into Vulkan or passes it through if the game is already Vulkan.

              I don’t think there is a native (to GTA IV) Vulkan renderer in game though and therefore there isn’t anything more you can or have to do on Linux.

              On Windows, some older games actually get performance improvements from the translation to Vulkan.

    • madame_gaymes@programming.dev
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      2 days ago

      The original will probably run better, too. I bet this is another TES IV situation where they stitched UE5 on top of the original game engine. The release pattern of being completely quiet, then random leak, then it drops is eerily similar.