NegativeNull@lemmy.worldM to TenForward: Where Every Vulcan Knows Your Name@lemmy.worldEnglish · 2 days agoEngageslrpnk.netexternal-linkmessage-square50fedilinkarrow-up1476arrow-down14cross-posted to: [email protected]
arrow-up1472arrow-down1external-linkEngageslrpnk.netNegativeNull@lemmy.worldM to TenForward: Where Every Vulcan Knows Your Name@lemmy.worldEnglish · 2 days agomessage-square50fedilinkcross-posted to: [email protected]
minus-squaremetallic_substance@lemmy.worldlinkfedilinkarrow-up14·2 days agoWhat part of the equation takes warp and deflector shields into account?
minus-squareStitchInTime@piefed.sociallinkfedilinkEnglisharrow-up3·2 days agoEh, let’s swap air density for deflectors, and drag for the warp bubble. But… do you need deflectors at warp? Isn’t the bubble folding space around the obstacles you’d typically need deflectors for?
minus-squarePrettyFlyForAFatGuy@feddit.uklinkfedilinkarrow-up2·2 days agoDeflectors are for impulse speed are they not? Full Impulse is supposed to be 0.25c, at which speed i guess stuff starts coming at you pretty quick with no space time bubble to protect you
minus-squaremetallic_substance@lemmy.worldlinkfedilinkarrow-up1·2 days agoI’ve been a rabid trek fan for… let’s just say a long time, and I never knew this detail. It makes sense though. I’ve really got a brush up on my fake trek science
What part of the equation takes warp and deflector shields into account?
Eh, let’s swap air density for deflectors, and drag for the warp bubble.
But… do you need deflectors at warp? Isn’t the bubble folding space around the obstacles you’d typically need deflectors for?
Deflectors are for impulse speed are they not?
Full Impulse is supposed to be 0.25c, at which speed i guess stuff starts coming at you pretty quick with no space time bubble to protect you
I’ve been a rabid trek fan for… let’s just say a long time, and I never knew this detail. It makes sense though. I’ve really got a brush up on my fake trek science