CP2077 is a good game but it has some glaring flaws with its structure.
The game could have let players do 10-20 missions with Jackies before he dies to make it more impactful.
Also, I did not like how every fixer seemed to know V’s phone number. It would have been better if we had more agency on how we meet each one. I want the option to make each one an enemy or an ally. I want the option to work with them or take their territory.
I actually loved the fixers calling you at random. They got that information from someone or somewhere, meaning they know of you enough to go through the trouble to find you. It’s almost like the fixer is flexing at you, and that’s why it feels special when they ask to meet you in person. Before, no respect, after you prove yourself, nothing but.
Most of the time it just interrupts something else I was doing. I can understand one fixed doing it this way but all of them just feels like they were just being rushed to finish.
V should be a lot more suspicious.
It would be a perfect way to familiarise new players with the city alongside V in a more curated way instead of just dumping us into the city right after the life path intro. Also, more importantly, it could make Jackie’s death actually impactful since he’s suppose to be like family to V, while we as players spend with him maybe an hour or two. The only thing that elevates his death scene is the voice acting and even that can only do so much without everything else.
I love the game but the start is a huge fumble in my opinion.
Both approaches can make for great games. In my book, a bigger issue in the base version of Cyberpunk arguably suffers due to is Johnny Silverhand’s regular presence and commentary sometimes feeling like it can undercut that game’s ability not to fill moments of silence that’d be perfect for Bladerunner-style broody contemplation with chatter that may not add much to proceedings.
Does this site not employ editors? That is some of the worst writing I’ve seen online. I would accuse it of being slop but I don’t even think slop can write a sentence that poorly.
Has anyone really been far even as decided to use even go want to suffers due to is?
This feels like a quickhack. Call it “Semantic Disruption”
Honestly makes sense. I work with a population that is often hard hard of hearing, and therefore they’ve got their speakerphones on full tilt. Sometimes, I’ll call and hear myself through their phone with a minor delay. The effect is not unlike having my brain temporarily scrambled.
Not anymore. They fired all the editors after Gamurs bought them.
I finally picked it up on sale over the holidays, and I gotta say it was super jarring to me to play the (nomad) intro and BAM 6 months later and you’re tossed into the middle of things.
Even like a 30 minute montage-like mission where you meet important people the first time, do some light stuff, and get a little more familiar with the mechanics.
I’ve been enjoying the game so far, and would have liked a more extended intro.
Ever since the game came out, I felt it would have been a better experience for that montage of V and Jackie doing shit together after the prologue should have been a few playable quests instead of just a video. Like, they could have easily replaced some of the side quests before the Big Heist that you optionally would have done and learned more about the guy who is supposed to be our closest friend at that point.
100% agree. Adding more to act one would just slow the pace of the story down even more









