it’s an awesome power, if you’re a morning person
it’s an awesome power, if you’re a morning person
siqq! has a very “dead cells” style
there’s a scene in “Silo” where a character needs to repair a massive steam-powered turbine that is off-balance, scraping at the housing, and heading towards collapse. all fine and we’ll, it’s sci-fi, so whatever, they can make magic quick fixes to move the plot along.
what really bugged me, for some reason, is how characters started touching the internal components immediately after it powers down - I have to wait for significantly smaller motors to cool off before handling them, especially if they’re rotating poorly with a bad bearing, and burning from friction.
Boston GPS directions would be a good time
“make a hahd right turn to stay on Comm Ave, but don’t be stupid enough to get on the carriage way, peckah-head. why? because fuck you, that’s why”
the grift that keeps on grifting…
a small number of wealthy Americans riled up a large number of poor Americans, using single-issue voter tactics that prey on irrational fears, and gained control of more wealth and decision-making power than they know what to do with.
I can’t fathom what the point is, other than some doomsday scheme, where they plot to outlive us poors with hoarded resources, and the remaining bootlicker class as slaves.
appropriate how 88 lines up on the dial…
and if they won’t/can’t, then there’s an easy answer as to whether it’s worth working there at all
from the people who brought us illusory double walls of the Great Hollow and Ash Lake, go figure
and remember, everybody: no spoilers!
I love the feeling of discovering something for the first time, and would never take that away from anyone. there are so many games I would gladly have wiped from my memory so I could get that feeling back.
breathing gives me gas ¯\(ツ)/¯