• 0 Posts
  • 30 Comments
Joined 2 years ago
cake
Cake day: September 25th, 2023

help-circle












  • This is a real pet annoyance of mine, and I have seeing apologist posts on the internet about it.

    If the actors cant enunciate properly except when they’re shouting, that’s not adding realism, they’re doing bad acting.

    If the sound engineers can’t get a good audio balance for anything except the loudest moment in a film, that’s not a limitation of technology/sound physics, they’re bad at mixing.

    If the director can’t keep all of this in check and make a film that people can actually enjoy, that’s not artistic choice, they’ve made a bad film.








  • I’m not sure if this counts as gameplay mechanics or rather narrative structure, but games like Outer Wilds, Fez, Tunic, where the exploration and discovery of the game is the end goal of playing the game, not just getting to the game’s end state.

    I’m not sure if there’s an accepted term for these games, but I’ve always thought of them as “archaeology” games. There’s a bunch of stuff, both plot and gameplay, that is hidden (sometimes in plain sight), until you discover it and find out what meaning it carries.