Star Citizen Introducing a $48,000 Ship Bundle, but Only for Players Who Have Already Spent $10,000::Star Citizen developer Cloud Imperium Games is releasing a ship bundle for its controversial space simulator that costs an eye-watering $48,000.

  • squirrel@lemmy.blahaj.zone
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    8 months ago

    Because there are lots of people in this thread who paint whales as “rich schmucks” who can afford to spend $48k without thinking twic. This is a myth that lots of the gaming industry itself loves to perpetuate, because it absolves them of taking responsibility for ruining lives.

    Research has shown repeatedly that whales are much more likely to be people with mental health problems and/or gambling addicts. That Star Citizen isn’t a freemium game with loot boxes makes it marginally better than - let’s say - Genshin Impact, but offers like the bundle in the article is still predatory.

    • littleblue✨@lemmy.world
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      8 months ago

      And yet? Nothing will be done. This is a target market that is more than acceptable to disdain, abuse, and otherwise fuck over.

      It might be “cool” to be a nerd now, my fellows, but only on the surface. Don’t get suckered into believing they accept you. They’re just commodifying our interests for their gains. They are not us and they don’t want to be. They just want us to like them enough to pay them more than we otherwise would.

      Fuck the poseurs.

  • maynarkh@feddit.nl
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    8 months ago

    Only for Players Who Have Already Spent $10,000

    This is so predatory in itself.

    • Blackmist@feddit.uk
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      8 months ago

      It’s like the scammers who include spelling mistakes, to make sure they only attract the real dipshits.

    • erwan@lemmy.ml
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      8 months ago

      Probably a way to avoid costly charge backs for when regular users purchase that by mistake

    • PersonalDevKit@aussie.zone
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      8 months ago

      It is the Ferrari model. You want a new Ferrari? Well you have to prove you have already owned several other Ferraris. Make people feel special while they hand over stupid money to you

  • Xavier@lemmy.ca
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    8 months ago

    I wonder if games that require such farfetched amounts of money should be included in the Luxury tax?

    A lot of those “whales” have cognitive difficulties and/or gambling addictions issues. Since many if these game developers/publishers have no qualm blindly milking and profiteering. It should be no surprise if some sort of tax is levied to help societies (à-la-tobacco or sugar tax) attenuate the ravages of gambling addictions.

    Moreover, Star Citizen has been released over 10 years ago while been continually updated.

    At what point is it just senseless greed that has taken over the game?

    • lagomorphlecture@lemm.ee
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      8 months ago

      It’s one thing to drop a few bucks here and there into a game you enjoy but when you start spending 10k on a fuckin game you have a serious issue. Even if you’re ultra wealthy, do you really have nothing else you could waste that money on? I think it’s time for a serious crackdown on predatory gaming.

    • CulturedLout@lemmy.ca
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      8 months ago

      Luxury tax doesn’t apply to dealers/retailers. It would just get piled on the final user. Which would be fine for the “richer than god” types, but not so great for some poor bastard with an addiction who can’t help themselves.

      • Womble@lemmy.world
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        8 months ago

        You’re right, in that the customer would pay the tax. But also its not like they could be charging an extra 20% and be getting more money. They will have put significant effort and research into finding out what the optimal level of pricing is to get the most grift, which means the fall in “sales” from putting things at a higher price would outweigh the increased profit. I’d rather them scam less and let the government get at least a slice of it. Though really, more regulation to stop this kind of exploitation would be better.

          • Womble@lemmy.world
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            8 months ago

            Oh look you’re now stalking me though comments and decided I’m a libertarian. In some places more regulation is good, in others poor regulation is bad. For example placing regulations on when unions are allowed to strike is an example of bad regulation, is that ok with you? Or would you rather I just played into your fantasy of techno-bro and just say “government bad, ubermen smash!” more?

    • n3m37h@lemmy.dbzer0.com
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      8 months ago

      It’s been a demo for over 10 years, not a game.

      Games have story, star citizen is a glorified tech demo as far as I am concerned.

      • FlorianSimon@sh.itjust.works
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        8 months ago

        Games don’t necessarily have stories… But your point still stands. This feels unfinished, empty and unpolished. Not remotely worth 50k

        • n3m37h@lemmy.dbzer0.com
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          8 months ago

          I boufh a ship beginning of 2014 just to test it out, worst $200 (supposed to get a usb ship, bunch of squadron 42 stuff)

          And most games have a point, the only point to star citizen is for YOU to spend money

    • Heavybell@lemmy.world
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      8 months ago

      That level of buy-in is not required. You can get a game package with a single starter pack for US$40. The one in the article includes every variant of every vehicle currently in the game or in development or announced as planned. IMO it’s for people who just want to support development because it literally removes a bunch of reasons to even play.

      It’s hard to definitively say if greed has taken over or if they’re just trying to fund development as legitimately as possible without a publisher. They have done some groundbreaking things (64 bit coordinate system, object container streaming, etc) and are working in more (replication layer, server meshing, etc). That is why it has been so long and expensive, why the game is still alpha.

  • The Menemen!@lemmy.world
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    8 months ago

    Remembering when it was not yet released, thinking “This looks kinda cool, but the business model looks terrible”. Seems it got much worse.

  • nifty@lemmy.world
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    8 months ago

    That $48K can get you a real plane though, or boat. But maybe someone paying that for ships in Star Citizen has both already 😅

        • littleblue✨@lemmy.world
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          8 months ago

          So, you’re not accounting for the required training and licensing to operate those, I take it? FYI, even if you “fast track” the training and go straight for the written exam that precedes logged flight hours (sim and real, both), you’re still looking at ~$30k just to be allowed to fly. Then, there’s the routine (& frequent) maintenance, storage, fuel, etc.

          Sure, you can buy a cute li’l death trap for <$50k, but it’s a lawn ornament without licensing.

          Don’t get me wrong: fuck Star Citizen sideways with an alien chode tumor. Just, don’t point to garage-tier aviation “solutions” as a fair comparison. 🤗

          • nyctre@lemmy.world
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            8 months ago

            If you can afford to spend 60k on a video game, you can afford to get a license and a plane, I’m pretty sure…

          • MonkeMischief@lemmy.today
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            8 months ago

            Inb4 Star Citizen tries to feel more exclusive by instituting spaceship pilot training and licensing that requires logged hours and such…

            …you know, so people don’t ruin their “investments”! D:

          • FlorianSimon@sh.itjust.works
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            8 months ago

            The parent poster was correct: you can buy a plane for that kind of money. Respectfully, your point about training and maintenance is irrelevant. The truth is the parent poster was right, and the comparison is an eloquent one that furthers the point that the offer from SC’s developer is ludicrous.

            Nobody actually wants to buy a plane or a boat, don’t worry! 😜

            • littleblue✨@lemmy.world
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              8 months ago

              To be fair, I’m uncertain whether you can actually complete that purchase legally without being licensed yourself or a licensed pilot under current contract. 🤓

  • Brownian Motion@lemmy.world
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    8 months ago

    WTF!

    At the time of this article’s publication, Star Citizen had raised $658,161,596 from more than five million accounts.

    The game has not even officially been released!!

    • Allero@lemmy.today
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      8 months ago

      Yeah, Star Citizen is world renowned master of squeezing immense amounts of cash from its userbase.

      First, they have many ship tiers, and as the most basic ones cost $40+, they feel comfortable charging more for bigger ships, with some ships costing well over $1000.

      Second, they commonly introduce wipes in updates, and those wipes only affect everything players accrued in-game, not purchases made with real cash. So you either accept having your entire progress wiped again and again, or you give up and buy your fleet for cash (and any meaningfully gamechanging ship costs hundreds of dollars). The developers claim that this is due to bugs and exploits being found, and that eventually everything will stay forever, no matter how you bought it, but they are obviously aware of the situation and will probably make sure this never happens.

      Third, the game does a good job at immersing you into the universe, so some players really go for a second life there. For them, it is the successful counterpart of the Metaverse.

      And just like that we end up with people spending insane amounts of money on in-game ships. Half of the players I know spent over $300 on the game, and I personally know people who spent upwards to $8000.

      Scary part is that many of them aren’t rich, and one of the people I know literally saved for years and hid $8000 from their family to buy a ship pack. He is living in Ukraine, a country with GDP per capita of $4350.

    • lad@programming.dev
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      8 months ago

      If this is a genuine question you have some epic story to treat yourself to about how the bestest game of all times was made promised

        • Allero@lemmy.today
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          8 months ago

          You’re up for a ride if you have a read.

          Game is 11 years in alpha development, still a buggy mess that requires a supercomputer to work smoothly, only recently got a second star system (dozens more are pinky promised, and hundreds promised since beginning of development), is constantly exploited in all ways possible, barely has any actual content…

          …which absolutely didn’t stop it from earning over half a billion dollars (yes, billion) by selling in-game ships for hundreds and sometimes thousands of very absolutely real dollars, as well as such monstrous packs.

          • Basil@lemmings.world
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            8 months ago

            It’s weird, I don’t think I’ve ever heard of anyone actually playing this game. Hell, I don’t even know what gameplay looks like, and honestly I’m happy keeping it that way

            • Thirdborne@lemmy.world
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              8 months ago

              It’s an ethically shitty and exploitative funding model, but if you look at the gameplay, you’ll see the appeal of buying the $45 game package. Very few people stop at though. No matter how much you hear that spending more is unnecessary, they’ve built a system of incremental spending and incentives that draw people ever deeper.

              The insane thing is that the supposed final vision sounds incredibly tedious in a way that I doubt most people would ever actually play it. For the sake of immersion, you will have to physically move every item from spare sets of armour to bulk cargo for transport jobs. There is a light survival mechanic of hydration and nutrition, but personal hygiene is also planned. Upgrading ships will mean physically pulling components and replacing them, but the real gains will be in the subcomponents!

              Maybe that sounds fun as a vision statement, but I assure you, after losing that hand loaded, hand upgraded ship to bugs or exploits for the third time, the joy will all be gone.

              I suppose it’s lucky that none of their vision or promises ever come to pass. Anyway. You want my referral code?

    • dezmd@lemmy.world
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      8 months ago

      A few of the most broke-assed people I know in my gaming circles are all in on this game. The rest of us tried to gently prod them away but it’s like a cult.

      It is 100% a multi-level-marketing feeling I get from the active players that keep trying to reach out and get us in on it. I’m talkin late 90s Quixtar MLM pyramid scam feels.

    • Allero@lemmy.today
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      8 months ago

      The most scary part is, it’s not only the rich. I knew people who have put their life savings into the game.

  • Zoboomafoo@slrpnk.net
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    8 months ago

    According to a friend of mine that plays, the whales were asking for this feature so they didn’t have to go through the purchase process for each ship