• yermaw@sh.itjust.works
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    24 hours ago

    Its hard to answer because different games do them at different prorificencies. I like it best when there’s agency and I can choose what they say and have that affect the story.

    I don’t like how many games lack the subtlety required to pull it off. The options are either softies-good or unnecessarily-evil.

    “Mr Hero can you get me some food? Im so hungry.”

    Save the orphanage and give everyone 100gp

    burn it down and piss on the ashes