• M137@lemmy.world
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    1 hour ago

    This post kinda implies that OP thinks the default is that blockbusters have more soul and hits people harder than indie and passion projects, which is the opposite of the truth. Art made by fewer people generally has more soul and a stronger personality which translates to feelings by the person experiencing the art. They aren’t put through a grinder of corporate bullshit to not be offensive or say anything of actual value.

  • SwearingRobin@lemmy.world
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    5 hours ago

    Before Your Eyes. I was going through some major stuff at the time and I’ll associate the game with that summer forever. It has a very unique mechanic and it ties into the game really well without feeling like a gimmick. Takes about 3 hours to complete, so not a huge investment either.

  • tiramichu@sh.itjust.works
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    5 hours ago

    Applying the term “Indie” to a book feels interesting to me, because almost all books, even ones that are part of intensely popular franchises, are written by a single author - so in a sense, all books are Indy.

    Of course team size is only one aspect. There’s also budget and commercial involvement. But budget doesn’t have to be a constraining factor for books the way it is for movies. And if you’re the only person pushing the keyboard keys then you are the one with ultimate creative control.

    If you are a penniless author and publish a hit and get rich, does your next book then stop being indie, even though it’s still just you? Or maybe it’s no longer indie because your circumstances have changed.

    • AMoralNihilist@feddit.uk
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      3 hours ago

      Many books are managed by a publisher, however. To varying degrees of control. The publisher can have significant sway in the process of writing and editorial control, depending on the contract.

      I think the indie part is mostly to do with size and influence of the publishing house. As well as if the art comes first or market appeal. I think A24 in film are a good example of that question.

      On further thought, I think one possible criteria may be: Was this work completed independently and then subsequently published, or did this work have a publisher prior to completion?

      To your question, if the author gets big off of an indie work, then writes another, independently, which gets published again, then it’s still indie. But if that author agrees a contract to write said book with the publisher before it is written, then it is no longer indie.

      Basically, has the creator taken it on their own risk to make this thing and then tried to publish it later? Or did a publisher take the risk by funding it and then therefore may have some degree of control?

  • ssillyssadass@lemmy.world
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    1 day ago

    Most indie games will end up better than pretty much every AAA title. The best games I’ve played in the last decade were either indie or AA.

    Roboquest, Pathfinder WotR, Dyson Sphere Program, Outer Wilds, Balatro, Helldivers 2, Deep Rock Galactic, Rogue Trader, Darktide, Abiotic Factor, Rimworld, Stellaris, DV Rings of Saturn, Hardspace Shipbreaker, Voices of the Void, Expedition 33, Blue Prince, Tiny Glade, Witchfire, Instruments of Destruction, Heart of the Machine, Tainted Grail Fall of Avalon, A Webbing Journey, Planet Crafter, Kenshi, X4, Ultrakill, Schedule 1, the list goes on.

    All amazing games, none of them AAA.

      • slaneesh_is_right@lemmy.org
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        5 hours ago

        I donyeven know tbh. I stumbled across that short accidentally, and the music soundtrack slaps. The design choices is something i haven’t seen before. That guy firing radioactive (?) laser which slightly corrupts the camera footage is so damn cool. And the laser just lingering around. It’s these small details that makes it a real piece of art to me and i wish more science fiction movies would dare something other than “people in the future have funny hats.”

  • ProfessorScience@lemmy.world
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    1 day ago

    TUNIC
    It’s a good game in general, but

    spoiler

    If you, as a kid, had to decipher an older sibling’s notes in game manual, it hits that nostalgia right on the nose. And then turns it on its head.