• Valmond@lemmy.world
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    19 hours ago

    Thanks, but I have already tried out freecad and also that fusion 360 IIRC it was very nice on paper, making planes everywhere :-), but as you say very different from what I know! I just need to use basic shapes, say extract a spline, and combine/cut with boolean operators, and then fine tune the mesh and its vertices itself, well it is how I have always done it, not engineer worthy but it works for me…