I just finished my second playthrough of Dead Island 2, and for some reason this game really resonated with me the way few other games ever have, and just like with the first playthrough, I’m kind of bummed that there’s nothing left for me to do in the game.

The story was the weakest part, but the gameplay, music, sound production, voice acting, “set design,” – everything-- was absolutely incredible, imo. Attention to detail is huge for me, and when I can read what it says on a tiny box of pills–that says passionate devs and quality publisher to me. I also LOVE how the zombie damage is depicted, with different weapons causing different wound shapes, and the guts jiggle independently of the body. Most satisfying zombie killing ever.

So what games did you yearn for more of when you finished it?

  • Demdaru@lemmy.world
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    4 days ago

    Absolutely brutal learning curve, no power tripping until late game, requiring player to get good at the same time as character, no QoL features, in-built survival…

    Skyrim is a power fantasy casual RPG. KCD is medieval immersion sim with RPG elements.

    And crafting in KCD only has Alchemh and fixing stuff, whereas Skyrim has blacksmithing, alchemy and enchanting, each with skill tree.

    • kinther@lemmy.world
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      4 days ago

      You’re only selling it to me harder, haha

      I played through Skyrim at least three times, so it’s just not the same. Great the first few times, but gets boring. The replay factor is high, but eventually you’ll need something new to try, which is why I suggested KCD!

      • Demdaru@lemmy.world
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        4 days ago

        Friend, I love KCD with all my heart, all I am pointing out is that you are suggesting marathon to someone who ran hundred meters with that jump from Skyrim to KCD xD