I really hope Bigscreen manage to bring the cost down of their small headset because an affordable and comfy one might renew interest. It’s still very much an underexplored medium!
Maybe I’m missing years of video game discourse but I don’t know what you’re talking about being alone on this hill. I’ve been using VR since the Google Cardboard and as long as you temper your expectations it’s been plenty fine since even all the way back then. The experiences on the Vive and Index are a bit clunky but otherwise I have fun with them every time I use them.
I don’t think it can ever be that thin. There’s too many constraints: needs to block other light, needs to be at a comfortable focal distance, needs power and a processor, not to mention the input and audio components…
I know I’m alone in this, but I loved and still love VR since htc vive
There are dozens of us! Dozens!!
I really hope Bigscreen manage to bring the cost down of their small headset because an affordable and comfy one might renew interest. It’s still very much an underexplored medium!
Maybe I’m missing years of video game discourse but I don’t know what you’re talking about being alone on this hill. I’ve been using VR since the Google Cardboard and as long as you temper your expectations it’s been plenty fine since even all the way back then. The experiences on the Vive and Index are a bit clunky but otherwise I have fun with them every time I use them.
I only have a Quest 2 and I still love it. I think we won’t see mass adoption until it’s slimmed down to just glasses.
I don’t think it can ever be that thin. There’s too many constraints: needs to block other light, needs to be at a comfortable focal distance, needs power and a processor, not to mention the input and audio components…
Augmented reality glasses, yeah I can see that.